Community
When I create a mesh light and add an object, it keeps its defoult color.
So, how do i make a neon effect?
I've seen that i have to mix a emissive shader and mesh light but i think that it isn't eficcient, the arnold guide said that in some case the mesh light is better because it has less noise in shadows
Solved! Go to Solution.
Solved by CiroCardoso3v. Go to Solution.
You need to assign a material to the mesh emitting the light
Can't find what you're looking for? Ask the community or share your knowledge.