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Hi,
I have a mesh with the UVs shifted. Thousands of Islands that after being packed, are shifted (adding/subtracting whole units) into different UV quadrants. I need a script that moves all islands to the main UV Space as it was packed originally. Island by island move them by whole units until they are in the 0-1 range (subtract the whole part of its position so it is U: 0,xxx V: 0,xxx).
Thanks.
Solved! Go to Solution.