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3Ds Max Viewport performance / Chrashing

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07-20-2018
01:13 AM
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Hello to everybody.
Currently i'm working on a high poly 3d model. It's about 71 Million polygons.
The file size of scene is 8 gB. The saving and autobacking is taking lots of time, i'm okay with that. But whenever i want to attach some objects, (or anything else when working) viewport locking itself. And every 30 mins, scene is going to chrash.
"Display objects as box" and changing basic viewport settings - does'nt work, the problem is still exist
By the way i can't use 'V-Ray mesh export' i'm not able to use that because of my work
How can i incrase my program performance? I'm waiting your help asap. Thanks a lot.
PC Specs;
MSI GeForce GTX 1070Ti
G-Skill Ram 32 gB
340 gB SSD Memory
CPU : i7-7700K