UV Problems
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Not applicable
11-15-2017
07:51 AM
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Hi, I am a beginner with 3ds max and Uv'ing.
I need to UV a trim/molding for ceiling wall.
Normally I just use UV Map modifier and box option to quickly UV Architectural things like walls, doors etc.. but with the trims its always giving me bad UVs which look terrible in Game engine after exporting.
I am also thinking of buying Unwrella to do all my Uving, as I cannot waste time with this stuff, it takes too long.
Anyway, please see below screenshots, please can someone tell me the best way to UV these trims below, using UVW Modifier. Will I have to use seams?
Please note I am a complete beginner with UVW modifier.
Any help would be very much appreciated.
Thanks
Graeme