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Using Imagemodeler for car modelling

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Message 1 of 6
Anonymous
1969 Views, 5 Replies

Using Imagemodeler for car modelling

Hi everyone,

 A friend wants to make a 3D model of a car,but sadly there are no blueprints for it. He found a program called Autodesk Imagemodeler,in which he calibrated the cameras correctly. He exported the scene to 3DS Max,but he does not know how to set it up and start modelling. Can anybody give an answer to that problem? Thanks!

5 REPLIES 5
Message 2 of 6
rendermaster
in reply to: Anonymous

hope this help:

http://www.scriptspot.com/3ds-max/scripts/blueprint-manager-create-reference-image-planes-for-modeli...

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
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Message 3 of 6

The link doesn't seem to be working. Don't suppose you know another link to download the tool?
Message 4 of 6

sorry about the link, its closed already. anyhow, i managed to keep it on my file.
it stated to run in 3ds max 2010, but it works even in higher version. 

good luck!

 

in case you dont want to use a script...this video will guide you in setting up blue print in 3ds max
https://www.youtube.com/watch?v=ljiE7URTnDc

 


Ronel Katigbak Pabico

3D Generalist / Animator / Renderer/ Graphics Designer

Autodesk Student Ambassador Platinum
YouTube Channel l Linked l Facebook l Blogs

Message 5 of 6

Thanks @rendermaster for the file and the link to the video. Don't suppose you have any other programs that may help with 3D max?
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Message 6 of 6
Anonymous
in reply to: rendermaster

This technique does not contain imagemodeler or photos,but blueprints,which are 2D plans.  My question is about Imagemodeler and 3DS Max,something like this :

https://www.youtube.com/watch?v=yAyFinUKFgQ

I cannot understand how he sets up the scenery to make the splines. It's all I need to know.

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