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03-03-2018
04:50 AM
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hi
i have created a model of a character and want to apply 3 different textures to the model. i understand i have to use a multi/sub object for the material applying. however when i apply the uv map which has been edited to the model and the specific part of the model it doesn't apply the texture correctly. the texture doesn't sit to match the uv created when the model was unwrapped?
thanks
akshay
Solved! Go to Solution.
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