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Proboolean Intersection Issues

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Message 1 of 2
matt_jukes77
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Proboolean Intersection Issues

Hi,

 

Some of you may have seen a couple of my previous posts where I am trying to model a door from an old 1937 Chevrolet. The door is complete, but as you will see, one of my pro-boolean steps didn't go to plan.

 

Visually, this works well, I'm proud of how it came out. However, I am designing it for 3D printing, and a huge chunk of the door won't render in slicing software because of this issue.

 

I saw this post, here where the poster was advised to use Fusion or CAD to merge different objects, due to Max's inherent difficulty dealing with pro-boolean.

 

Is that the case, or is there an explanation as to why these vertices/edges didn't intersect?

 

2024-04-24 10_18_43-Taxi Door with Reference - 13 Final.max - Autodesk 3ds Max 2021.png2024-04-24 10_19_10-Taxi Door with Reference - 13 Final.max - Autodesk 3ds Max 2021.png

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Message 2 of 2

Detach the back part. Make sure everything is watertight and welded. Boolean again.

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