if what you're asking is how to approach the modeling style of what's in the pic, just simply block them out with the simplest shapes, find proper references that provide the front and side silhouette of the cars for example and start from there 🙂
no , reebaabbas i don't need car i just need the path given in the pic as there any tuturial that can guide me upto these i am beginer
Hi,
It's a bit of a vague question really. For the roads and meshes that turn along a path, the Loft and Path Deform modifiers usually gets the job done for me. Check them out respectively:
Thor Nielsen
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