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model in games given pic

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Message 1 of 5
Anonymous
492 Views, 4 Replies

model in games given pic

hqdefault.jpgimages.jpgmaxresdefault.jpg

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Message 2 of 5
Anonymous
in reply to: Anonymous

if what you're asking is how to approach the modeling style of what's in the pic, just simply block them out with the simplest shapes, find proper references that provide the front and side silhouette of the cars for example and start from there 🙂

Message 3 of 5
Anonymous
in reply to: Anonymous

no , reebaabbas i don't need car i just need the path given in the pic  as there any tuturial that can guide me upto these i am beginer 

Message 4 of 5
thor98_
in reply to: Anonymous

Hi,

 

It's a bit of a vague question really. For the roads and meshes that turn along a path, the Loft and Path Deform modifiers usually gets the job done for me. Check them out respectively:

 

Thor Nielsen

3D Generalist

EESignature



Message 5 of 5
Anonymous
in reply to: thor98_

thanks a lot its really very closer and helping one

 

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