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Blueprints rotate

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Message 1 of 3
Anonymous
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Blueprints rotate

Blueprints rotate so it uses the length of the plane for the width of my image any ideas how to fix this?

I have the exact right sizes for the plane

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Message 2 of 3
Fadhil_Farook
in reply to: Anonymous

1. Apply a UVW modifier and adjust it's settings to fit the image.

    then:

       a. Choose ; PLANAR for Mapping method

       b. Under alignment> Bitmap Fit and choose the image that you're using (See Attachment_1)

 

2. Apply an Unwrap UVW modifier and adjust the Plane's UV's to fit the image.

 

If the above answers aren't the solutions you're expecting, can you please provide an image/screenshot of scene and then highlight your problematic areas? That would certainly help resolve any issues.

 

 

Message 3 of 3
Irshad_Shah_3dArtist
in reply to: Anonymous

Hi Friend there are many ways to solve this.

(1) Rotate the image 90 degree in w in material editor.Blueprints rotate.jpg

Or

(2)Apply uvw map modifier and select the gizmo and rotate it 90 degree.

 

Thank you.

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