Chamfer Doesnt work well

Chamfer Doesnt work well

Anonymous
Not applicable
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13 Replies
Message 1 of 14

Chamfer Doesnt work well

Anonymous
Not applicable

I just started 3dsmax last week. And I'm using 3dsmax 2009. I was modeling a USB Flash drive. (a kingston) I started with the rotatable metal cover. I used a rectangular spline and gave it "muscles" with the rectangle tab under render tab under the editable spline modifier . Then I drew a cylinder and used Boolean to cut the holes in the cover. After that I used chamfer of the vertex tab to make curvy edges at the end of the cover. But the chamfer makes it ugly. Like I have selected only one vetex or something. But surprisingly one corner of the cover got it right. But the other side didn't. 

 

I attached some screenshots. Please help me. :Smiley Sad

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Accepted solutions (3)
4,942 Views
13 Replies
Replies (13)
Message 2 of 14

don_3259
Collaborator
Collaborator
Accepted solution

hi 1st turn on your show edges option then check your vertexes position always keep in mind good topology is required for get best results...thanks

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Message 3 of 14

Fahad_ALAsmari
Advocate
Advocate

Symmetry Modifier! your done!

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Message 4 of 14

Fadhil_Farook
Collaborator
Collaborator

Can you post a picture with edge of the object turned on? It would be easier to see what's the problem that way.

 

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Message 5 of 14

Sahay_R
Mentor
Mentor

Try an Edit Mesh modifier>>Vertex sub object level. You would be able to manipulate the vertices to give the result that you want with significantly more control.


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Message 6 of 14

jibijib
Collaborator
Collaborator

RSahay, edit mesh > Chamfer is old school, I forgot you could do it that way.

 

I'm betting your topology is awful, you should always have edge mode on (so you can see the wireframe) and have visibility of what the mesh is doing.

Make sure vertices on top of each other are always welded together. Boolean creates loads of extra edges and vertices, it's a bit messy.

 

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Message 7 of 14

Anonymous
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Thank you.
So should I increase the number of edges between the top and the bottom
surfaces using the "connect" tool?
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Message 8 of 14

Fadhil_Farook
Collaborator
Collaborator

Can you check if you have unconnected or unwelded vertices? Again, is it possible to post a screenshot of your model with SHADED + EDGED FACES? Would be easier to tell what's wrong that way.

Message 9 of 14

Anonymous
Not applicable
Thanks.
But I did the same to the other side of the metal cover. That side didnt
got any issues. This time I sent a screenshot with edged faces on.
I'm just guessing- Does this happens because of selected edge in the
screenshot?
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Message 10 of 14

Anonymous
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Sorry. Here are the screenshots...

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Message 11 of 14

Anonymous
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Accepted solution

Sir, I think you are right in the first place. I think I have a bad topology. How do I get rid of this (selected) edge?

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Message 12 of 14

Fadhil_Farook
Collaborator
Collaborator

Yeah, delete that edge and you should be fine.

 

Message 13 of 14

Fadhil_Farook
Collaborator
Collaborator
Accepted solution

To safely delete it without deleting that particular polygon, use BACKSPACE key instead of DELETE key.

Message 14 of 14

Anonymous
Not applicable

Thank You!

It worked. I "safely" deleted it using the backspace. The chamfer tool worked fine.

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