Max needs the ability to track animated items in non-camera viewport(s)
Lightwave 3D has had this feature for many years. There is a button in the corner of each viewport that looks like a target. This is a toggle for a command called 'center current item.' As long as this toggle is enabled, the viewport will automatically recenter and track the currently selected item based on it's pivot point. This is extremely helpful when trying to analyze and or troubleshoot animation of fast moving items, just for quickly locating an item that might be lost in viewport limbo.
We should not have to create and constrain a camera to make this happen. One click to enable, and then from item to item to retarget the view.