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Twist modifier needs to be updated

Twist modifier needs to be updated

A simple task, you need to rotate the object in a certain place by a certain degree. The "twist" modifier doesn't allow me to do this, and the "limit effect" options don't help. In Cinema 4D, I can do this easily and simply in a couple of seconds with the highest accuracy. The "twist" modifier in 3D Max needs to be updated so that it can handle any given task like in Cinema4D.

6 Comments
hwoRX6FJ
Advocate

Situation with the "bend" modifier is similar compared to Cinema4D

shawnolson
Alumni

If I am understanding your request, this is already available. Please refer to this video: https://knowledge.autodesk.com/community/screencast/22354136-a226-4e07-9ab3-f0578455b557 

 

hwoRX6FJ
Advocate

Thank you for the answer, but this method is not the same as I showed. When I using "limit effect", the set angle is also cut off. What makes "limit effect" unusable if you need an exact degree of rotation. In Cinema4D, when I change the gizmo area, the angle I set doesn't change.

shawnolson
Alumni

OK, I think I might understand your request a little more. Are you saying that with limit effect on, you want the exact angle to be reached within that limit?

shawnolson
Alumni
Status changed to: Future Consideration
 
hwoRX6FJ
Advocate

Yes, you got it right. The same goes for the "Bend" modifier too.

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