Community
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Render To Texture support for MAXtoA

Render To Texture support for MAXtoA

The Arnold render plugin in 3ds max features some really useful shaders. It would be extremely useful to be able to bake these shaders to files.

22 Comments
michael_spaw
Autodesk

+1

 

-Michael

Kelly_Michels
Autodesk
Status changed to: Future Consideration
 
Anonymous
Not applicable

This is used across many if not all platforms Gaming, 3d model texturing, Texture unwrapping... All virtual 3d studios, with News and sports platforms, use this around the world. It just needs to be apart of Arnold... This was available since the dawn of time it seems in 3DS Max, & was available with 2017 and Mental Ray, it is available in Maya 2018, but not available in 3DS Max 2018 using Arnold.

 

This has to be made a priority please vote!!!

 

 

Tags (4)
Anonymous
Not applicable
Done Dean!
electrotoast_old
Community Manager

This Idea was already submitted and will be merged with this one that is already under Future Consideration. Please do a search before posting new Ideas. 🙂

 

 

jjbigley
Contributor

Upset there is no proper implementation baking maps in 2018.

 

Normal Maps - MikkTspace?

Ambient Occlusion?

 

😞

Anonymous
Not applicable
 

 

 

Jeremiah, did you vote?

Anonymous
Not applicable

 

Before being removed Mental Ray was used for many functions of render to texture. Currently we only have available scanline for that, being a very basic renderer.

Render to texture with Arnold is available in Maya and there are not reasons to be also in Max

fabiobrasiliense
Observer

For gaming industry this is a very important feature. This thread has two years already...I have considered to move to other software after its removal.

I still using 3dsmax 2017 and this will be the second year paying the maintenance without using the latest software.

Please do something about it!

 

Anonymous
Not applicable

Make sure you vote?? So you voice is heard!!

fabiobrasiliense
Observer

Thanks for the info...I have just voted!

It is surprising for me how little votes this feature has!

Anonymous
Not applicable

I know right? I had my class all submit a vote to get it to this position... people tend to let things slide if they have it available in a previous version of max.

I am assuming that nearing the next version (2019) this thread is going to pick up some steam? (I hope)


electrotoast_old
Community Manager
Status changed to: Under Review

Thanks for commenting on it today folks. We meant to change this one a couple weeks ago. Stay tuned as we take a deeper look at this!

Anonymous
Not applicable

Awesome!! I hope it gets implemented quickly!!! 

Anonymous
Not applicable

pmease fix this i hate having to jump to zbrush. Just to bake. What happen why cant i render to texture AO anymore. I need for baking. 

Anonymous
Not applicable

"please fix this i hate having to jump to zbrush. Just to bake. What happen why cant i render to texture AO anymore. I need for baking. "

 

Please vote so your voice is heard!

fabiobrasiliense
Observer

Thanks !

I have paid my maintenance plan, but I will continue to use Max 2017 until this is implemented...

Anonymous
Not applicable

 Hi

Smallpoly
Participant

As of August 10th 2018 Arnold has Render to Texture support via version 2.1.945:

https://support.solidangle.com/display/A5AF3DSUG/2.1.945

 

To update, grab the new version from their download page:

https://www.solidangle.com/arnold/download/#3dsmax

Anonymous
Not applicable
 

Great news!!! thanks all!

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea  

Autodesk Design & Make Report