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Progressive Saving

Progressive Saving

For large scale projects there should be a progressive saving method. Like a history for changes. So every saved file in a folder could represent a change in max scene.  That would be awesome.

8 Comments
StephenMF
Collaborator

For this I have been using this script for many many years.
http://www.scriptspot.com/3ds-max/scripts/incrementalsave

Maybe it works for you too?

 

Stephen

Anonymous
Not applicable

Thanks Stephen i will take a look. A built-in feature would be good.

Anonymous
Not applicable

There is a built-in feature to increment the save filename every time you save, but unlike the script, the most up-to-date version is the one with the highest number, not the one with the original filename. It can be found in prefrences->files->Increment On Save.

Anonymous
Not applicable

I already know that feature Japamala but thanks for the info anyway. I use it with Compress on Save feature together. But it takes huge amount of file size on large projects.
For example if the file size is 200mb and new incremented saved file is 210mb, and after that more new files with 220mb, 300mb file size like so. It's like 200mb + 210mb + 220mb + 300mb ... .
I m telling you that it should be only save the changes. Not the whole scene again. There should be a one main file and other supporter files with only contains the changes. So it's gonna be like 200mb + 10mb + 10mb + .... like so.

Anonymous
Not applicable

Hm... wouldn't that be very dangerous? You would need all of the files together to open the scene at all, and if even a single file is mis-placed, the entire thing is gone.

Anonymous
Not applicable

200mb file and compress on save turned on?  it seems you don't use XREF. 

It doesn't make sense to have a complete project in just one file.   Split your project in several small scenes. 

Anonymous
Not applicable

I never tried the Xref in 3ds Max. I'll take a look at. Thanks tricotalazan.

electrotoast_old
Community Manager
Status changed to: Archived

While we will Archive this one, we will keep in mind for some future work we're looking into. The way the max file is created, saved, updated, etc. doesn't lend itself to this type of workflow. We are looking into ways to make this easier. As some others suggested, though, check out the xref workflows to separate things out of a larger main scene.

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