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UVW Unwrap modes same as in Edit(able) Poly

UVW Unwrap modes same as in Edit(able) Poly

1 for vertices
2 for edges
3 for borders (UV seams, not an easy way without scripting now)
4 for polys
5 for elements (UV islands, now a separate toggle)

 

Bonus points if the subobject icons behave the same way as in Edit(able) Poly, too, i.e. Ctrl+clicking to convert one selection type to another, Shift+clicking to convert to selection border and Ctrl+Shift+clicking to convert convert selection excluding selection border.

3 Comments
fla3d
Collaborator

That would be amazing!

michael_spaw
Autodesk

Thanks!

 

-Michael

Kelly_Michels
Autodesk
Status changed to: Future Consideration
 

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