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Include a speed controller.

Include a speed controller.

Please include a speed controller for 3ds Max.  To Animate an object by RPM.

 

I have two different solutions at the current time.

 

One solution is here.  https://forums.autodesk.com/t5/3ds-max-forum/animate-with-the-hidden-speed-controller/td-p/4290247

 

The other one is http://forums.cgsociety.org/showthread.php?f=98&t=497415&page=2&pp=15

 

The Later one works well.  The Particle concept does not work well at all.

 

Thanks for taking into consideration.

 

 

 

4 Comments
nauh
Explorer

I don't know your exact needs but maybe this could help you

 

RPM controller

http://www.scriptspot.com/3ds-max/mcg/mcg-rpmspin

 

BPM Controller

 

http://www.scriptspot.com/3ds-max/mcg/mcg-bpm-float-controller

 

 

electrotoast_old
Community Manager
Status changed to: Future Consideration
 
sdeters
Advocate

What I need is to speed up a object and slow it down.  Infinite Variable speeds is what I am needing at this time.  Imagine a car going from a stop to full speed then slowing down.  Then going into reverse.  The propeller example in my list works great.  The Speed using particles does not work well due to flashing and jerking objects at zero speeds. 

sdeters
Advocate

If this does get any traction, the solution must work when rendered over backburner or network render.

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