cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Fluids ready for production

Fluids ready for production

Fluids are great, nice interface, but to be used in production we need more information displayed:

 

-A console with information on whats going on will be great. To know if its calculating deflectors, what step is calculating, if its saving the prt or the cache, etc...

 

-Its totally needed a way to display the voxelization of our deflectors. Right now I dont know if the sdf of the deflector is well created or not, because there is no way to see it, it has enough resolution? it is following deformation? it has some problems and is not calculated as it should?  A viewport representation will solve all this problems.

 

Im pretty sure we can come with much more ideas.

1 Comment
pyroskat
Advocate

Also add, but related:

Adding an animated object (not deforming) makes the calculations way slower. I will assume that for some reason Fluids is recreating the SDF per frame, instead of creating it once and transforming it. This with a console will be easy to spot if its the case.  

Can't find what you're looking for? Ask the community or share your knowledge.

Submit Idea