Please fix particle flow!

Please fix particle flow!

samuel
Contributor Contributor
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Message 1 of 7

Please fix particle flow!

samuel
Contributor
Contributor

hi there,

since the last release Pflows from older Max files don´t work anymore.
A common workaround is to remove the original Global event ( I actually don´t know what its called...) add an empty, connect that to the first event and add any global operators like cache disk or material back in.

This works SOME times, but sometimes it als seems to fail for no reason.
Quite often I get visual feedback in the viewport and then nothing in the render.


This is, as you might imagine, not only annoying and tedious, especially with lots of Pflows in a scene, but in case of messed up renders als quite a show stopper, so please please please fix this in the next point update!

 

Accepted solutions (1)
2,093 Views
6 Replies
Replies (6)
Message 2 of 7

ViperAleks
Advocate
Advocate

I noticed this problem in Max2018 when I open files created in Max2014 or Max2016.

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Message 3 of 7

Anonymous
Not applicable
Accepted solution

Wasn`t this fixed in 2019.1? AT least it seem to work now.

Message 4 of 7

samuel
Contributor
Contributor

Yeah, just found it in the release note, good to hear they fixed it!

 

MAXX-42012

MAXX:ParticleFlow

 Issue when loading particles saved in previous versions.

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Message 5 of 7

ViperAleks
Advocate
Advocate

Is this fix only for Max2019? I still use Max2018.4 and this bug is killing me when I try to use max files created in older versions.

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Message 6 of 7

ViperAleks
Advocate
Advocate

Is there a chance to get fix for this bug in Max2018?

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Message 7 of 7

samuel
Contributor
Contributor

Actually...the bug is still there. Still random though, when it happens and when it doesn´t.
But I´m now waiting for tyFlow anyways...

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