Hello,
My objective was to produce a mini gallery and export it as a spherical panorama. Everything worked as intended until I noticed a few issues post-render. Using a "Free" camera, the stitching is done correctly, but the panorama is not aligned horizontally (see second figure). I've noticed rotating the camera reduces this issue in certain views, but greatly affects a different view (i.e. Forward view is aligned, but the left and right view are greatly misaligned).
I switched to a Physical Camera to check if there was any differences and turns out, there are. The physical camera renders every view aligned in a horizontal line, but for some reason it does not stich seamlessly (see first figure). I've seen it work for other people, but it's not working for me.
Is there a way to fix this problem?
Thanks in advance.
using:
Autodesk 3DS Max 2021
MAXtoA version: 4.3.1.20
Solved! Go to Solution.
Solved by Diffus3d. Go to Solution.
Hello @Anonymous ,
I'm not an avid Arnold user but the age of stitching panos together is thankfully behind us in 3D. Nowadays most if not all advanced renderers come with something called a spherical camera which takes care of all this for you. Here's the blurb for Arnold.
Otherwise, the problem with your camera is possibly related to aperture width (F10->Common->Output Size->Custom->Set Aperture Width), FOV, or the relationship between them. I'd try the spherical camera first.
Best Regards,
Alfred (AJ) DeFlaminis
Thank you for the response, I was not aware of the spherical camera, it produced the results I desired 🙂 I did also revise the settings of the camera I was previously using and it was indeed an Aperture Width issue.
Nice. Glad it's all working out for you. Thanks for the update!
Best Regards,
Alfred (AJ) DeFlaminis
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