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Hello,
My objective was to produce a mini gallery and export it as a spherical panorama. Everything worked as intended until I noticed a few issues post-render. Using a "Free" camera, the stitching is done correctly, but the panorama is not aligned horizontally (see second figure). I've noticed rotating the camera reduces this issue in certain views, but greatly affects a different view (i.e. Forward view is aligned, but the left and right view are greatly misaligned).
I switched to a Physical Camera to check if there was any differences and turns out, there are. The physical camera renders every view aligned in a horizontal line, but for some reason it does not stich seamlessly (see first figure). I've seen it work for other people, but it's not working for me.
Is there a way to fix this problem?
Thanks in advance.
using:
Autodesk 3DS Max 2021
MAXtoA version: 4.3.1.20
Solved! Go to Solution.