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Invisible vertices in 3ds max 2010

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Anonymous
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Invisible vertices in 3ds max 2010

Hi. Both me and my colleague have the same problem; the visual representation of vertices are gone in 3ds max 2010, when using the DirectX rendering mode. In OpenGL, ite works fine. We've tried lots of different driver versions, including the latest, 182.50 from NVidia.

Anyone know what to do?

kind regards
Tobias Andersson
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Anonymous
in reply to: Anonymous

Try turning off DX caching. If this works, then the problem is likely in the driver. I assume you're using a GeForce GPU?

area.autodesk.com/forum/index.php/blogs_ken/blog_detail/3ds_max_design_2010_and_unsupported_hw_configs/

edit: http://area.autodesk.com/blogs/ken/3ds_max_design_2010_and_unsupported_hw_configs

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