Invisible vertices in 3ds max 2010
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04-16-2009
12:28 PM
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Hi. Both me and my colleague have the same problem; the visual representation of vertices are gone in 3ds max 2010, when using the DirectX rendering mode. In OpenGL, ite works fine. We've tried lots of different driver versions, including the latest, 182.50 from NVidia.
Anyone know what to do?
kind regards
Tobias Andersson
Anyone know what to do?
kind regards
Tobias Andersson
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