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How do i colour half an object in 3ds max 2009?

4 REPLIES 4
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Message 1 of 5
Anonymous
291 Views, 4 Replies

How do i colour half an object in 3ds max 2009?

Iv been trying for a long time now, iv also googled but i cant find any solutions..

I did use a tool called slice but it did things that confused me..

Someone else told me i should use top/bottom tool

What dose that mean?

How do i colour half of an object, eg: a tree (lots of small points)
4 REPLIES 4
Message 2 of 5
banderson
in reply to: Anonymous

you can always go into the modifier panel select only the polygons you want and assign the texture and color them like that
Message 3 of 5
Anonymous
in reply to: Anonymous

And you can go further by applying color/texture to the polygons and then applying a UVW Map modifier on them specifically.
Message 4 of 5
Anonymous
in reply to: Anonymous

Iv been trying for a long time now, iv also googled but i cant find any solutions..

I did use a tool called slice but it did things that confused me..

Someone else told me i should use top/bottom tool

What dose that mean?


How do i colour half of an object, eg: a tree (lots of small points)


That is it.
Works differently by different objects(!) See attachment.
If positioning “world” is the checked one, by rotation (of the object),
The Top – Bottom position is always oriented to the world.

ivan

Message 5 of 5
MatthiasGose3847
in reply to: Anonymous

Or you can use the Multi/Sub Materials and give the polys a different material id.

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