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09-28-2019
06:32 PM
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Hi everyone,
I just created a forest scene using pflow to scatter my 7 trees onto an uneven terrain. However, I have a client that wants to move 1 or 2 trees around. Is there a way to convert my pflow shape instance trees into individual instance geometry for control and manipulation?
On another note, is there also a way to do this using the Scatter Compound Object. Thanks.
Solved! Go to Solution.