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3ds Max 2018 PFlow meshing
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11-07-2018
12:30 PM
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I have a somewhat crazy idea. I want to take my PFlow (pretty much a default standard flow) and use the Snapshot or Mesher tool to get a mesh for each frame, then use that to boolean out from another shape. It doesn't appear that there is a way to use boolean with particles. Any suggestions on how to do this? I can't get the mesher or the snapshot to work. Thanks.