Particles passing through an object.

Particles passing through an object.

jspark
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Message 1 of 4

Particles passing through an object.

jspark
Explorer
Explorer

뚫고 나가는 플루이드.png

When I was simulation of fluids system, It's particles passing through an object.

 

Of course I did add colliders.

 

What can I do for correct outcome?

 

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Message 2 of 4

RobH2
Advisor
Advisor

I'm not sure if this will help but I had the same problem lately. I solved it by scaling the scene. Have a look at my thread.

 

https://forums.autodesk.com/t5/3ds-max-forum/can-t-keep-mparticles-from-leaking-out-of-collision-sha...

 

 


Rob Holmes

EESignature

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3ds Max (2025-2027), V-Ray 7, Ryzen 9 9950X3D Processor, DDR5 128MB, Gigabyte Aorus X870E Master motherboard, Sabrent Rocket NVMe Gen5 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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Message 3 of 4

jspark
Explorer
Explorer

Thanks to answer!!!

but my scene's problem is big particle. maybe

 

Like this picture.

 

master voxel 0.1master voxel 0.1

 

 

master voxel 0.5master voxel 0.5

I add the collider of the same shape, but there was no big difference.

 

Sorry for not being good at English.

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Message 4 of 4

RobH2
Advisor
Advisor

I'm by no means a particle expert. But, are your normals for the container pointing the correct direction? Not sure it makes a difference. Just thinking about things. 


Rob Holmes

EESignature

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3ds Max (2025-2027), V-Ray 7, Ryzen 9 9950X3D Processor, DDR5 128MB, Gigabyte Aorus X870E Master motherboard, Sabrent Rocket NVMe Gen5 M.2 drives, NVidia RTX 4090, Space Pilot Pro, Windows 11 Pro x64, Tri-Monitor, Cintiq 13HD, Windows 11 x64
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