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2nd UV channel won't save

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Message 1 of 2
Anonymous
681 Views, 1 Reply

2nd UV channel won't save

I'm trying to create a shadow map and require a 2nd uvw channel to do so.

Using the unwrap modifier to create the map in the 2nd channel is ok, but after collapsing the stack, if I go back and re-open the modifier the 2nd channel UV's haven't been saved.

Any ideas?
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Message 2 of 2
Anonymous
in reply to: Anonymous

OK, problem solved.

Apparently I have to press Reset to update the channel when I re-open it. Duh!

They stayed up nights thinking that bit of programming out.

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