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Recently something has changed and mental ray now seems to represent light in my models with large circular dots (see image). There's no disco ball in the model.
The arc of light falling on the wall is from the fixture in the scene, the dark yellow horizontal below is part of the model. I think the dots are intended to represent the environmental light from the fixture?
I'm not sure when this happened unless it was when I accidentally hit the render cloud button instead of the adjacent render production. This has happened before in 2017 but I am not sure what triggered it or what made it stop. It's certainly not the image I want.
Max also seems to be defaulting to the Art Render rather than Mental Ray?
Solved! Go to Solution.