Missing textures when object is imported

Missing textures when object is imported

sburkeW2VGV
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Missing textures when object is imported

sburkeW2VGV
Contributor
Contributor

Hi people! So basically, i have been purchasing a lot of objects from CgTrader, Turbosquid etc. I download the objects in Corona format, since i use corona render. The object in corona format, and the textures/maps are downloaded and unzipped into a library. I give the file a test run, just to see if the textures and scale is in place. They are, but once i import the files into my interior scene file, they are missing. This happens almost everytime, and it completely destroys my work flow. anybody else had this problem before?

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Francisco_Penaloza
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Advisor

Yea it happens because you may not use a relative path in your Max project.

I do the same but I use a script called 'Relink bitmap' just point to the folder where all those textures are and this script put everything back to normal.

 

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