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VRED 2015: Material Texture Scale

2 REPLIES 2
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Message 1 of 3
Anonymous
1410 Views, 2 Replies

VRED 2015: Material Texture Scale

Hi, the situation is:

 

  • Same file
  • Same texture material customized 
  • Two different skins from Alias into two different nodes but same top node.

Problem:
Applying same material over the nodes, the texture visualization has two different scales. The normals are OK in both surfaces.(green)

 

Question:
How can I optimize the skins in order to have the same texture scale visualization?

 

Image:

texture.JPG

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2 REPLIES 2
Message 2 of 3
richardlevene
in reply to: Anonymous

Somewhere on the groups the scales are different so you need to flush the transforms on the objects. Click on the group and go to edit - optimise module. Then select the flush transforms. There are a few for translate, scale and rotate.

That should do it.

Let us know.

Richard
Message 3 of 3
Anonymous
in reply to: Anonymous

Thank you very much Ricard.

It works, material textures are unified.

 

 

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