I have been running VRED in bootcamp on my Macbook Pro retina (early 2013) running windows 8 and with raytracing and antialias turned on the performance is sluggish.
I am working with simple product models, sometimes just a few simple cubes and the view port takes minutes to fully update when rotating the view. I've seen this tutorial where there viewport updates in realtime with no delay https://www.youtube.com/watch?v=jxdtCDfRfTI - In this video raytracing is turned off but the view is still rendered correctly but on my MBP I can't see a proper rendering without turning on raytracing. How is this possilble?
might this partly be due to the high pixel count of the display?
A friend has an old workstation for sale with the following specs - would this give much better performance?
Dell Precision
ATI FirePro V3750
Intel Xeon W3503 dual core 2.4 GHz
3GB ram
How can I figure out which specs will give the performance I am looking for?
If your rendering is wrong when turning of raytracing it is mostlikely a Driver issue. Try updating to the latest driver for the ATI.
Another thing you can do in raytracing is to turn on downscale. This will reduce the resolution during navigation. You can also enable a downscale antialiasing option (it´s in the antialiasing button´s menu) so VRED keeps the lower resolution when stillframe antialiasing kicks in. On a retina display this should still give you a decent image.
@michael_nikelsky wrote:If your rendering is wrong when turning of raytracing it is mostlikely a Driver issue. Try updating to the latest driver for the ATI.
Another thing you can do in raytracing is to turn on downscale. This will reduce the resolution during navigation. You can also enable a downscale antialiasing option (it´s in the antialiasing button´s menu) so VRED keeps the lower resolution when stillframe antialiasing kicks in. On a retina display this should still give you a decent image.
I updated the nVidia drivers and it worked!
Thanks
I went to the system tray> right clicked nvidia icon> updates> installed newest driver "geforce game ready driver". Works great on early 2013 macbook pro.
I've run into another issue.
If I set the resolution in windows to be the native 2880 x 1800 then the text is too small. So I increase the size of items to 200% in windows, but the icons in VRED are too small. In the material editor, some of the text is cropped - see image below.
To fix this issue I can set the resolution to be 1920 x 1200 but the image is less sharp. Is there a solution to this?
Yes, we are aware of that and future versions of VRED will have much better support for HighDPI displays.
Kind regards
Michael
Can't find what you're looking for? Ask the community or share your knowledge.