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export render people manikin to alias
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hello all.
i'm using manikins from render people.
the rigged ones in particular.
it all works great in vred, but now i'd like to export them as a mesh to alias to use them as a project reference.
the issue is that when exporting fbx, alias misses the rigged joints, so any pose i gave to the manikin gets lost in the process, so alias reads the mesh in nominal position.
in 3dsmax there's a way to collpase the rig modifier in order to get the mesh in the final position, is there something similar in vred?
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almost a showcase PRO user 😛
if you find my post useful, please give kudos or mark as solution 😄