Modify / Break a pline

Modify / Break a pline

Anonymous
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Message 1 of 4

Modify / Break a pline

Anonymous
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Hi all,

I have searched this NG but didn't find any satisfactory answer.
My problem is that I have many blocks (circle) & each has many plines which starts from the center of a block & ends on the center of another block. Now I wish to trim the lines up to the edge of blocks so they will start from the circumference of a block & end on the circumference of another block.
any of the following methods can be used to achieve this:
1. By trimming the lines with the edge of circle
2. By lengthen the polylines
3. By breaking the lines at the intersection with circle.

I can get the intersection point of polyline & circle but I am unable to do rest of the process. Can anyone please guide me in the right way?

Thx n Rgds
Kashu
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435 Views
3 Replies
Replies (3)
Message 2 of 4

Anonymous
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Ressolved...........

Thx Guys..
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Message 3 of 4

Anonymous
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Can you Please Specify How it can be done.

Thanks
Sri
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Message 4 of 4

Anonymous
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You dont use commands you use math. Find the imtersection then use that as the new coordinate
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