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Modify / Break a pline

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08-29-2006
10:33 PM
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Hi all,
I have searched this NG but didn't find any satisfactory answer.
My problem is that I have many blocks (circle) & each has many plines which starts from the center of a block & ends on the center of another block. Now I wish to trim the lines up to the edge of blocks so they will start from the circumference of a block & end on the circumference of another block.
any of the following methods can be used to achieve this:
1. By trimming the lines with the edge of circle
2. By lengthen the polylines
3. By breaking the lines at the intersection with circle.
I can get the intersection point of polyline & circle but I am unable to do rest of the process. Can anyone please guide me in the right way?
Thx n Rgds
Kashu
I have searched this NG but didn't find any satisfactory answer.
My problem is that I have many blocks (circle) & each has many plines which starts from the center of a block & ends on the center of another block. Now I wish to trim the lines up to the edge of blocks so they will start from the circumference of a block & end on the circumference of another block.
any of the following methods can be used to achieve this:
1. By trimming the lines with the edge of circle
2. By lengthen the polylines
3. By breaking the lines at the intersection with circle.
I can get the intersection point of polyline & circle but I am unable to do rest of the process. Can anyone please guide me in the right way?
Thx n Rgds
Kashu