Hi Everyone,
I have created the stingrey basic project using the basic templete.
Then i just exported to the android platform, the application was successfully complied and exported the apk file.
When i try to install the apk file in my mobile i am getting one error message called "There was a problem parsing the pacakage".
After that i cant able to install the apk file.
Please help to solve this issue.
Thanks.
Hey
( I don't work for Autodesk )
Is your device compatible witht the supported Android devices?
https://knowledge.autodesk.com/search-result/caas/CloudHelp/cloudhelp/ENU/Stingray-Help/stingray-hel...
The Stingray engine supports Android devices with Tegra K1 GPUs or Qualcomm Adreno 330, Adreno 420, and Adreno 430 GPUs, such as:
Device Name | GPU |
---|---|
NVidia Shield Tablet | Tegra K1 |
Samsung Galaxy Tab Pro 8 | Adreno 330 |
Samsung Galaxy Note 4 | Adreno 420 |
Sony Experia Z3+ | Adreno 430 |
Important: These devices are listed as examples only. In some regions, these devices ship with different GPUs. Confirm that your target Android device uses the GPU you expect before trying to deploy your game. When you start Stingray, the device GPU brand is printed in the system log, but there are also various online resources or apps that can help you determine the GPU used in a specific device.
There is a problem with your package file check more on oldrollapk to install it correctly.
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