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Hello everyone,
Have in hand an almost completed project. With sf4.2 my app worked perfectly in both iOS and Android 4. But as you know, the need to compile for ARM64 on iOS, and Android 5 incompatibility with sf4.2, forces me to make the jump to sf4.4 .
With sf4.4 I solved most of the problems that I found on iOs, and I managed to have a fully functional app. But when I try to create the android version from windows, I find problems with loading external files and music, and I can make my app to work.
I thought maybe the Android version of MacOS everything would be fine. But when I try to make a Deploy for Android from MacOS with "Scaleform mobile 4.4 for iOs" I get a compile error.
Our settings: Yosemite + apache-ant-1.9.4, android-sdk-macosx, android-ndk-R9D: This the short log I get:
Created deployment definition /Users/grupo/scaleform_4.4_iphone/LocalApps/testandroid.def Preparing to run build tools .. Copied player source file into project directory at /Users/grupo/scaleform_4.4_iphone/LocalApps/testandroid/FxPlayerMobile.cpp Created player options header at /Users/grupo/scaleform_4.4_iphone/LocalApps/testandroid/FxPlayerMobileOptions_Android.h Can not find SparkPlayer files at /Users/grupo/scaleform_4.4_iphone/Integrations/Android/SparkPlayerShippingBase basis, please restore before continuing..
I searched "Scaleform 4.4 mobile for iOs" but there is no "Integrations" directory. I copied the directory "Integrations" from "Scaleform 4.4 mobile for Android", but the error is the same, since no dir found named "SparkPlayerShippingBase"...
Please, can anyone guide me to get compile from iOs Android? Where can I found the right "Integrations" directory?
It's a mistake the reference to "SparkPlayerShippingBase"?
Thanks!!!
Solved! Go to Solution.