Hi friends
I am struggling with this problem for long. Attached is one rendering at 'Medium' quality of Teak Wood. My problem is that ( i have tried all settings i knew ) it does not show the wood grains at all in rendered pic. It does not show the wood grains as is shown in 2nd attached pic.
And, the problem is not with just Teak Wood, it is with all Wood materials available in Revit library.
What is wrong ? Please tell me.
Regards
Solved! Go to Solution.
Solved by sakar_deepak. Go to Solution.
Solved by ToanDN. Go to Solution.
Solved by Viveka_CD. Go to Solution.
Did you setup the material, duplicate the Appearance asset, and add the image you want? By the way, the image you posted is not a good one to use in a material, it will tile badly as shown in my test below. I suggest you use one of the OOTB Teak wood appearance assets instead. There is a reason they don't show the grain too much and top strong is to avoid the ill tiling effect.
The wood grain feature is under the relief pattern in your appearance tab. You can add an image of a wood grain or select wood from the drop down menu.
You can vary the amount of grain according to your model. Amount is the Relative depth of the wood grain, when Bump is based on wood grain. Enter 0 for a flat surface, a positive number (between 0 and 10) to raise the grain, or a negative number (between 0 and –10) to reverse the grain.
As @ToanDN mentioned the quality of image you use and the image resolution matters. Please test your render with the wood grain image attached and let us know.
Please mark this response as "Accept as Solution" if it answers your question. Kudos gladly accepted.
Viveka CD
Designated Specialist - AEC, AR/VR Research
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The attached screen cast will put my problem clearly. I created one Teak wood material from library. Rendering does not show the grains as shown in the Material Image as displayed.
Regards
@Viveka_CD Thanks for the reply madam. I have three queries.
1. Why didn't you choose relief pattern " based on wood grain" , why did you choose " custom " ?
2. If we have already chosen an image for a material, why do we need to choose an image again for relief pattern ?
3. Why did you choose a different image for relief pattern ?
Regards
Thank you for appreciating our forum responses. Yes we do have members, expert elites and new visitors who sure make our community interesting and are always glad to help!
To answer your questions:
Enabling the custom option has a feature to play with the 'grain thickness' - see image below. In certain interior views these settings/additional image for grain enhances the material appearance (looks like wood) rather than just plain brown color.
Again this depends on your model size and render view settings.
From your screen-cast, it looks like you have to select the custom option from the relief pattern settings as shown below.You can adjust attributes like noise etc.
Please mark this response as "Accept as Solution" to help other seeking similar solutions and if it answers your question.
Viveka CD
Designated Specialist - AEC, AR/VR Research
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1. Relief pattern based on Wood Grain only works if you choose procedural Wood for texture, not if you use an Image for texture.
2. If you use an image for texture, you need to use Custom for Relief pattern because the texture Image does not have any "grain", only colors. Under Custom, you can pick any image to create the relief pattern. Normally, a black and white or gray scale image provide better result than colored images.
3. You can pick the same image used for texture to be the relief pattern image. But as I said above, a monotone image provides better result.
@ToanDN Thanks Sir,
1. But Revit does not provide monotone images for relief/ bump patterns. Where do we get monotone images from ?
2. Earlier you mentioned OOTP, what is that ?
Regards
We wanted to check back in with you on this post. How is everything working out? Please let us know if further assistance is needed from the community on this post. We are happy to help wherever possible. Thank you and we look forward to your reply update.
Please mark "accept as solution" on any of the above posts which you found helpful to solve your issue. This will benefit many users seeking similar solutions.
Viveka CD
Designated Specialist - AEC, AR/VR Research
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Revit Tutorial #5 - Materials - Arch 214 Miami University
https://www.youtube.com/watch?v=cYsBR1G8PS4
Thanks for sharing the video.
Hope your issue is resolved and we will be glad to take a look at your final render.
Let us know if you have any additional questions!
Viveka CD
Designated Specialist - AEC, AR/VR Research
Autodesk playlists| Find Recommended Hardware| System requirements for Revit products| Contact Autodesk Support| Autodesk Virtual Agent| Browse Revit Ideas| Revit Tips/Tricks| Revit Help| Revit Books
@Viveka_CD I am glad to show you my rendering. Though the Teak wood texture is not as good as desired, the rendering is final for the time being. Hope I will be able to produce better wood texture next time.
Your comments on rendering are most welcome and desirable. Attached is one rendering.
Thank you for sharing your rendering with us. The model is neat and it's a great start!
A few suggestions to improve the quality of the image:
Try modifying your scene to object settings.See image below.
Let us know if you have additional questions, and you are welcome to share your methods tried and tested during the process.Do send us the image as you progress on the rendering.
Good luck!
Viveka CD
Designated Specialist - AEC, AR/VR Research
Autodesk playlists| Find Recommended Hardware| System requirements for Revit products| Contact Autodesk Support| Autodesk Virtual Agent| Browse Revit Ideas| Revit Tips/Tricks| Revit Help| Revit Books
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