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What is the difference between Masonry and CMU material type?

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Nachricht 1 von 13
CollinJoseph0258
790 Aufrufe, 12 Antworten

What is the difference between Masonry and CMU material type?

I am working a plugin to export Revit models to glTF. Naturally this involves also converting the model materials to glTF supported formats.

 

I am struggling to understand what the difference between "Masonry" and "CMU" material "types" that are available in Revit's material editor (under rendering appearance). I do not notice any visual difference between these options when rendering. I am similarly confused by ceramic "type" and water "type" that can also be selected in the editor.


What effect does this material property have?

 

(see screenshot below for additional context)

Screenshot 2022-01-13 095409.png

 

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Nachricht 2 von 13
ToanDN
als Antwort auf: CollinJoseph0258


@CollinJoseph0258 wrote:

I am working a plugin to export Revit models to glTF. Naturally this involves also converting the model materials to glTF supported formats.

 

I am struggling to understand what the difference between "Masonry" and "CMU" material types. Specifically in the context of rendering appearance. I do not notice any visual difference between these options when rendering.

What effect does this material property have?

 

Screenshot 2022-01-12 213039.png


 

SO that you can apply Sort by Type when viewing the Asset Browser.

Nachricht 3 von 13
barthbradley
als Antwort auf: CollinJoseph0258

I don't see any CMU Type?  I see Masonry Type.  

 

Masonry v cmu.png

 

 

Type has to do with the shader algorithm used that tells the program how to calculate surface rendering.   

 

 

 

...Ah! I see what you're talking about now.

 

Masonry/CMU Properties | Revit | Autodesk Knowledge Network

 

 

 

 

 

Nachricht 4 von 13
CollinJoseph0258
als Antwort auf: ToanDN

Thanks for your reply. I'm not asking about the "Type" category in the asset browser, that is based on the material schema. I am asking about the property that can be modified using the material editor.

I've edited my original post and added updated the screenshot for more clarity.
Nachricht 5 von 13
CollinJoseph0258
als Antwort auf: barthbradley

Thanks for your reply. Yes! that's what I am asking about.
I see you mentioned the shader algorithms, what is the visual difference that I should expect to see between them? I haven't noticed any difference in my experiments.
Nachricht 6 von 13
barthbradley
als Antwort auf: CollinJoseph0258

Shading involves all of the calculations that compute the color reflected back along the initial ray towards the viewer. 

But, that kind of information is easily researchable. Keep in mind, Revit is a BIM Software, not a Rendering Software. So, getting those kinds of specific questions answered here is going to be difficult.  Wrong audience, if you know what I mean.  Professionally, for me, Rendering is not in my wheelhouse. 

Nachricht 7 von 13
CollinJoseph0258
als Antwort auf: barthbradley

Understandable.
Any idea which forum / site would be a good place to find answers?
Nachricht 8 von 13
barthbradley
als Antwort auf: CollinJoseph0258

Enscape, Lumion...just Google the information you seek and follow the hits. They will likely lead you to a forum of horned-rimmed, nerdy experts who eat, drink and breathe this kind of stuff. 

Nachricht 9 von 13
ToanDN
als Antwort auf: CollinJoseph0258


@CollinJoseph0258 wrote:
Understandable.
Any idea which forum / site would be a good place to find answers?

Try 3DMax forum since they share the same material appearance asset library with Revit.

Nachricht 10 von 13
CollinJoseph0258
als Antwort auf: barthbradley

I think this is an Autodesk specific question, but I'll give it a shot. Thanks!
Nachricht 11 von 13
CollinJoseph0258
als Antwort auf: ToanDN

Thanks for your suggestion, I'll try that!
Nachricht 12 von 13
barthbradley
als Antwort auf: CollinJoseph0258


@CollinJoseph0258 wrote:
I think this is an Autodesk specific question, but I'll give it a shot. Thanks!

 

No, it isn't.  

Nachricht 13 von 13
barthbradley
als Antwort auf: CollinJoseph0258

If anything, it's really more a glTF question.  

 

 


@CollinJoseph0258 wrote:

I am working a plugin to export Revit models to glTF. Naturally this involves also converting the model materials to glTF supported formats.

 

 

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