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What is the difference between Masonry and CMU material type?
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I am working a plugin to export Revit models to glTF. Naturally this involves also converting the model materials to glTF supported formats.
I am struggling to understand what the difference between "Masonry" and "CMU" material "types" that are available in Revit's material editor (under rendering appearance). I do not notice any visual difference between these options when rendering. I am similarly confused by ceramic "type" and water "type" that can also be selected in the editor.
What effect does this material property have?
(see screenshot below for additional context)