Weird flare on surfaces in realistic mode

Weird flare on surfaces in realistic mode

richH5Z5C
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Weird flare on surfaces in realistic mode

richH5Z5C
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I'm very new to using Revit and on my first project I have a weird lighting flare on the walls showing - see attached

 

Can anyone steer me in the direction of what might be wrong here?

 

I'd also like the openigns for windows/doors to show as white (I have set the material for the extrusion that is filling them to be white but it's showing a dark grey for some reason?)

 

Any tips much appreciated!

 

Screenshot 2021-06-17 125342.png

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Message 2 of 5

constantin.stroescu
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The flare on could be , either if the wall material has a high degree of reflection, or if you used a wall by face to a mass and you have two overlaping faces or simple overlaping faces. As for the window pane, I suppose you have a glass material with transparency. Increase the glass reflectivity, or place artificial lights inside. Otherwise, as in real life you will see a black image

Constantin Stroescu

EESignature

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Message 3 of 5

richH5Z5C
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Thanks for your help Constantin, I've had a look and I don't think it's either of those. I've attached the file if that helps the diagnosis? 

 

For the door and windows - this is a very basic drawing for the customer to sign-off on overall dimensions of a SIPs shell before I convert it all into the actual SIPs framing so I just have the extrusions in there to blank-off the view into the building so I actually just want them to show as a solid white.

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Message 4 of 5

syman2000
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Accepted solution

 

It is the lighting that cause material to display flare out. So if you adjust the lighting, you will make that disappear.

 

lighting.png

 

As well if you want to lighten, you simply change the material.

shade.png

Check out my Revit youtube channel - https://www.youtube.com/user/scourdx
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Message 5 of 5

richH5Z5C
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Thanks, that's fixed the worst of it. Seems funny that even with no reflectivity set in a material the sun still has that faint white ball of reflection on the walls. I guess it's just the in-built render engine of Revit and that there are better render engine plug-ins out there - overkill for this though.

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