UV texture mapping
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I'm using Revit with Unreal Engine 5. I want to do as little work as possible in Unreal so I'd like to try to customize as much as possible in Revit. Unfortunately, the textures of rounded elements in Revit cannot be controlled to change the UV direction. There is the possibility to rotate the material in Revit. However, it only rotates the image (JPG) but not the UV direction. Is there any solution to this?
The material changes its coordinates at each edge. Is there a solution to this or is it also a problem that Revit has with UV mapping? Many Thanks.