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Texture mapping in Revit
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Hi everyone!
Is there a way to unwrap a material in Revit? I wonder how can I distribute correctly the bitmap along - as you can see in the image attached, the texture is completely messed up. I know I can adjust the scale in the Texture Editor, but that isn't really the problem. I am using imported geometry, is that causing me issues? Is there any option to use this geometry in Revit and have it textured properly?