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Realistic View Displaying Incorrect Image for the Material Assigned
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I cannot seem to solve how to fix this. My realistic views started showing most of the objects and elements with a single material despite being assigned different materials. "Stone Wall" is displayed on things that are using wood, concrete, earth, etc. Any feedback would be appreciated. I understand that the "stone wall" material is shared with 10 objects. Is this what is causing this? If so, how do I fix it?
I've attached an example camera view with the stone material on most objects as well as a shot of an object that appears to be stone in the camera shot but is assigned a different material.