I noticed that when an interior has a window/glass wall, Revit bounces a lot of light in the scene and creates a more artificial look.
In the image with the more realistic bed, the panels have glazing including the door. One can see the image has more light, which doesn't seem as realistic to me.
In the image with the more abstract bed, the panels are empty except for the door. One can see a shaded ceiling, which looks fairly realistic.
Any tips on getting the best of both worlds -- reflections and more realistic sun lighting?
Are you talking about the glass or the walls?
Blender seems to have the same issue -- too much light bounce with glass. But Blender has an advanced work around.
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