Material Setting

Material Setting

hliS658H
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Message 1 of 5

Material Setting

hliS658H
Collaborator
Collaborator

I have several questions on material setting -

 

1. The wall consists of two segments starting from different levels,  the patterns on the two parts don't align each other? 

2.How to set the pattern to start from top?

3. A wall with opening in the middle, so how to make the metal panel pattern centered in the wall?

4. What decides the material color? -Image color or the color RGB 80 80 80?  the wall in the elevation looks like neither of them.

hliS658H_0-1696286145648.png

 

hliS658H_0-1696286923656.png

 

hliS658H_1-1696286384597.png

 

 

 

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Message 2 of 5

syman2000
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Accepted solution

I would create a model hatch pattern to align the texture pattern.

 

syman2000_0-1696288686062.png

 

As for material color, usually it is image dictate the color unless you fade the image and let the color mix with the image. However if you want a different color, tint would change the color to different look. As well glossiness will make the texture look brighter due to reflection. I would tone it down to 15 just to make the texture color more dominate.

 

Check out my Revit youtube channel - https://www.youtube.com/user/scourdx
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Message 3 of 5

hliS658H
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@syman2000 wrote:

I would create a model hatch pattern to align the texture pattern.

I have a png file showing the pattern , how to make it a model fill pattern in revit? will this help with rendering? If use this texture align pattern, then can't use bump setting?

hliS658H_0-1696358119375.png

 

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Message 4 of 5

syman2000
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All you need is just to know the width and length of the tile.

 

syman2000_0-1696358413337.png

 

How you create the model hatch pattern is first go to your wall elevation and turn the wall to realistic. Draw drafting line to see your pattern size

syman2000_1-1696358957014.png

 

Once you know the size, then you can create your model pattern

 

syman2000_2-1696359043625.png

In the hatch pattern you basically create the crosshatch and enter in the value

syman2000_3-1696359167170.png

 

For the texture alignment, make sure it align with the texture map.

 

syman2000_4-1696359251622.png

 

Once you have the texture map and model hatch match, you can start moving the model line and the texture map will align with it. See the video

 

 

 

 

 

Check out my Revit youtube channel - https://www.youtube.com/user/scourdx
Message 5 of 5

hliS658H
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Accepted solution

Thank you! I also found a video showing this

 

https://www.youtube.com/watch?v=p5VTWky0BeI

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