Hi,
let me join this topic with another shape.
I want to make a model of the Arturo Alvarez Kite light. I already tried to model it the way @constantin.stroescu mentioned.
Generic Model with Solid Form and a substracted Void Form.
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But i nevert get a nice smooth surface. I always have those edges in it.
Than i tried conceptual mass like @Eduardo2012 mentioned. I thought its similar modelling like rhino or 3ds but i don't get very far.
First i made some referenc points and draw a spline on them. Than i created the forms on the spline. Got a nice Shape but now i dont know how to cut the edges. I need some kind of trim command but thats maybe not the way like revit works.
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How would you do it?
Greetings
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