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Export 3D studio Max to Revit with attributes

Export 3D studio Max to Revit with attributes

Anonymous
Not applicable
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8 Replies
Message 1 of 9

Export 3D studio Max to Revit with attributes

Anonymous
Not applicable

I have an object in Max which is a Wall, I know that it is a wall in Max and same Object with the type I want to export to Revit. I came to know that DWG or DXF files are supported in Revit which i can easily export form the Max too.  So I have exported my My Max object into dwg format and simply import in the Revit but unfortunately it is showing Plane.DWG type. Is this possible to export from max with attributes? at least type attribute that it is wall or floor etc? I know that mechanics of both tools are different but maybe there is any workaround available to do this?

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8 Replies
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Message 2 of 9

constantin.stroescu
Mentor
Mentor

In this case I would do as follows:

  • select the MAX objects and Export as ACIS SAT - .sat file
  • Open Revit  and create a new Conceptual Mass. Here import the .sat file created from MAX and it will import into a mass entity
  • Load the Conceptual Mass into Revit Project , where you can use the faces of the mass to make Wall by Face

 

Constantin Stroescu

EESignature

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Message 3 of 9

Anonymous
Not applicable

I guess you didn't get the point. Let me explain through the ImageMax to Revit.pngMax to Revit.png

As you can see i have different object which formaing this house, it has wall, door and roof. whenever i import these objects in revit through (DWG or whatever format) every object should display its type (like marked in the pics). Is this possible? with plugin or without plugin or some export/import settings? If i do it in mass model way (like you mentioned) then, it is equally time taking, i have to model it again.

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Message 4 of 9

cbcarch
Advisor
Advisor

That looks so simple, why model it in Max at all? Just model it in Revit.

Cliff B. Collins
Registered Architect The Lamar Johnson Collaborative Architects-St. Louis, MO
Message 5 of 9

Sahay_R
Mentor
Mentor

I agree with @cbcarch. The object is simple enough to not even need the mass model approach as explained by @constantin.stroescu.

 

The benefit of modeling this in Revit is that the values you wish to see can be written as parameters and added to the objects. You can then create a tag that will talk to the parameter and display the value as is shown in your screenshot.

Another thought - separate this object into its parts and export each out to separate DWGs. In Revit, create a Generic Model family, import the parts into it. Explode in order to remove the DWG, then PURGE UNUSED ruthlessly. You should be left with 3D geometry that you can select individually and add the required parameter to. FYI - in order to be taggable, the parameter that you add would need to be a Shared Parameter.

Rina Sahay
Autodesk Expert Elite
Revit Architecture Certified Professional

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Message 6 of 9

Anonymous
Not applicable

Yeah, I know that but what will you do if you have a large project in max and you want to bring it in revit? Will you spend so many days again? you will model all the things again? I just want to know that a workaround that at least enable me to get the object type automatically.

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Message 7 of 9

Anonymous
Not applicable

Your answer mean, i can't do this. !! I just want that if i model a wall in max, then import in revit (Dwg file) it should comes with Wall Attribute, At least!!! Possible?

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Message 8 of 9

JJWGallagher
Advocate
Advocate

I don't see how it could be possible. It's like writing a document in notepad and expecting it to be formatted in MS Word. Even if it somehow were possible with some sort of plugin, the amount of extra steps and time it would take would negate any time you've saved by modelling in 3DS Max. 

 

What is the purpose of trying to do it this way? If you tell us maybe someone had a better solution. 

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Message 9 of 9

cbcarch
Advisor
Advisor

-3dsMax is not really intended to be an AEC / BIM platform. It is more of a modeling/rendering/animation/visualization tool. So creating buildings Max and then trying to import into Revit is a bad/improper workflow.

It is actually backwards.

-The proper workflow is to model the building in Revit for AEC purposes, then bring into Max for rendering/animation, etc.

Cliff B. Collins
Registered Architect The Lamar Johnson Collaborative Architects-St. Louis, MO