cove light

cove light

sakar_deepak
Advocate Advocate
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Message 1 of 10

cove light

sakar_deepak
Advocate
Advocate

Hi friends

 

I down loaded a cove light file from this forum to use in my project but it does not show proper result. it does not show lights evenly distributed along the length of cove. It makes a dense spot in the center.

 

What is wrong, how to set it right ?

 

rendered image and cove light file are attached for reference.

 

Thanks 

 

Regards

Deepak Gupta
Architect

(...... those, who are answering the problems in community forum here, are great people .....)
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Accepted solutions (1)
5,505 Views
9 Replies
Replies (9)
Message 2 of 10

Alfredo_Medina
Mentor
Mentor

I haven't opened your files, but, I suggest that you open the lighting fixture family, click on the light source, click on Light Source definitions, and check the current settings for "Emit Light Shape" and "Light Distribution". Also, if the emit shape is rectangular, make sure that the parameters for width and length of that rectangle are correct for the size of the lighting fixture.  The image below does not refer to that family that you are using. I am posting it as as example of the settings that you need to check.

 

2017-01-28_11-17-29.png


Alfredo Medina _________________________________________________________________ ______
Licensed Architect (Florida) | Freelance Instructor | Profile on Linkedin
Message 3 of 10

sakar_deepak
Advocate
Advocate

Thanks for the reply dear.

 

The Emit shape is Line and Distribution is Hemispherical.

 

I have tried changing the different values for 'Emit from Line Length' parameter many times over but it does not seem to have any effect on final result. What ever value i put in 'Emit from Line Length', the final result remains the same with dense light at center.

 

Also, I was wondering, what is the use of 'Light source symbol size' parameter. Whatever size i choose, it does not change any thing in final output rendered image . 

 

Thanks

Regards

Deepak Gupta
Architect

(...... those, who are answering the problems in community forum here, are great people .....)
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Message 4 of 10

ToanDN
Consultant
Consultant

If you can find the manufacturer IES file for this fixture then use it with the Photometric Web option.  Below is using your settings, but with (2) 4'-0" fixtures in lieu of (1) 8'-0" fixture.

 

Capture1.PNGCapture2.PNG

Message 5 of 10

sakar_deepak
Advocate
Advocate

Thanks for the reply dear @ToanDN .

 

That is a good work around. But it does not solve the basic issue that even if it is a 4' long lighting fixture, it ought to emit light evenly along the 4' length and not concentrate light in center. 

 

Regards

Regards

Deepak Gupta
Architect

(...... those, who are answering the problems in community forum here, are great people .....)
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Message 6 of 10

yurikim
Alumni
Alumni
Accepted solution

Hi @sakar_deepak

 

What's your quality setting? How about changing this to High and above? Do you see the expected result?  

Yuri Kim
Product Support Specialist, AEC
Message 7 of 10

sakar_deepak
Advocate
Advocate

'High' setting solves the issue. Thanks dear @yurikim .

 

i have one more related query.

What is the role of 'Light source symbol size' parameter, what is its utility ?

 

regards

Regards

Deepak Gupta
Architect

(...... those, who are answering the problems in community forum here, are great people .....)
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Message 8 of 10

yurikim
Alumni
Alumni

Glad that it helped. 🙂

 

For the light source symbol size, you can refer to this:

https://knowledge.autodesk.com/support/revit-products/learn-explore/caas/CloudHelp/cloudhelp/2017/EN...

Yuri Kim
Product Support Specialist, AEC
Message 9 of 10

Anonymous
Not applicable

Reception view , Please look at the ceiling cove light ... Whats wrong with modeling... I used uplight Strip ceiling light.... and high setting rendering...

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Message 10 of 10

Anonymous
Not applicable

Please keep in mind that Revit linear lighting is not good, it will not spread the light well if you put the lights side by side. So don't get your hopes up, it will work properly in 3ds Max with iray, Octane or Corona.

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