Change a ceiling texture to "none" and all the fixtures need to be deleted!

Change a ceiling texture to "none" and all the fixtures need to be deleted!

kgatzke
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Message 1 of 9

Change a ceiling texture to "none" and all the fixtures need to be deleted!

kgatzke
Collaborator
Collaborator

image.png

No option other than Delete Instance.  Are you kidding me?

Starting the new year with this crap...

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Replies (8)
Message 2 of 9

ToanDN
Consultant
Consultant
Create a new ceiling type with a different material (no surface pattern) and change that ceiling to that type. The lights will stay put.
Message 3 of 9

hmunsell
Mentor
Mentor

I cant duplicate this in my model, can you please upload an RVT file having this issue?

Howard Munsell
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Message 4 of 9

ToanDN
Consultant
Consultant
Really?!? This issue (for ceiling based families only, face/work planed based not affected) has been here as long as i started using Revit.
- Create a tile ceiling
- Place a few ceiling based lights
- Edit the ceiling assembly, edit the tile material and change the surface pattern to None
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Message 5 of 9

hmunsell
Mentor
Mentor

it has been Years since I have used "Ceiling Based" lights LOL. once we started having issues between Elec and Arch I remade all our families to Face based. cant say I ever had this issue. now I'm going to have to try it :-).

Howard Munsell
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Message 6 of 9

barthbradley
Consultant
Consultant

I'm disappointed. I can't replicate in 2020 using Ceiling Hosted Cans.  I do seem to recall having this issue though. Years ago.  Has it been resolved, @ToanDN  -- or am I just blessed today?  

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Message 7 of 9

ToanDN
Consultant
Consultant

Same issue in Revit 2019 and 2020.1.  Not sure about 2020.newer.

 

Annotation 2020-01-03 155057.jpg

Message 8 of 9

barthbradley
Consultant
Consultant

Hot Diggity Dog!  I did it!  2019.  Apparently it's fixed in 2020.2.  

 

@kgatzke: looks like the solution is going to cost you $2,249.99 -- per year.  😉

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Message 9 of 9

kgatzke
Collaborator
Collaborator

We have 2020 and full subscriptions (don't know about our consultants) but on large projects with many team members it's a pain to upgrade, especially when there's always some deadline "next week".  Projects almost always stay in the version they started because we've never had a seamless upgrade process that didn't create a whole bunch of errors or delete a bunch of s, in fact once we couldn't upgrade one model at all.  Not even Autodesk could fix it.  Glad to hear they actually fixed a problem in the next version tho.

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