revit 2016 and down,... it was possible to Import the .SAT file into the family editor, then SCALE it, EXPLODE it, ASSIGN material parameter to Geometry, and ASSIGN the geometry to a SUB-CATEGORY.
(you could still use voids to further cut the shape)
revit 2017 and up,.... Once you import the .SAT into the family editor, it is converted, (NO SCALING, NO MATERIAL PARAMETER, NO SUB-CATEGORY)
(and voids won't cut the geometry)
Previously, I could model a bath,.. export to .SAT, open family editor, import .SAT, copy 3 times, and scale them (Small , Medium, Large)… then explode, apply material parameter,.. and assign Plumbing_Bath subcategory. (and use voids to cut the geometry)
if I had to do this process now,.... NO Subcategory,..... NO Material Parameter,.... No Scaling...…. (yeah I can use the paint tool,... and paint on a material parameter)….. but what is faster?.... selecting geometry and assigning 1 parameter,... or using the paint tool,... and painting 50 or more surfaces at a time?